Square Enix’s MMORPG Gets A Release in the US…WITHOUT ME NOTICING?!

Characters don't actually look this hot in-game.

So it seems ファンタジーアース ゼロ has now become Fantasy Earth: Zero! Right under my nose, a few months ago even! Yes, I used a simple language change as an analogy to the game being released in America.

I had begun following this game about 2 years ago, back when it was unreachable by me due to Gamespot Japan IP blocking all us would-be foreign players. Discouraged after an entire YEAR without a US release, I had stopped keeping track of the game and have now run across it due to me starting my yearly summer MMORPG stint.

The official release of the game was on May 18th, leaving me feeling silly for being so late on this. However, better late then never, and I figure I’d service the readers of The Otaku Spot with a review of the game! Joining me on this little adventure will be none other than Mikoto, who I haven’t asked yet, but I’m sure he has nothing better to do. No, seriously.

Anywho, before starting any MMORPG, I have to do my fair share of research, which I’ll share with you right here.

-GAMEPLAY-

Fantasy Earth: Zero seems to be a very PVP-centric game: it’s main selling point is massive 50 on 50 wars. The combat itself is very action-oriented; there’s no clicking on enemy and just waiting for them to die. Every blow has to be aimed with the mouse, and I have to admit, the gameplay videos gave me a bit of a good laugh. In one of them an archer is struggling to fire at a mounted enemy who just rides off at full gallop without a single arrow getting anywhere near him. It does make me wonder how frustrating the skills in the game are though, one of the skills is a leaping attack, but it has a set distance. This means if you don’t aim it perfectly you’ll miss your target completely, and it’s not as if there’s some kind of cursor to tell you where you’re going to land. Of course, this is what I’m inferring from a gameplay video where players frantically leaped at their foes only to smash into the floor, maybe the skills actually do correct for distance if you aim correctly and the publishers don’t know what the hell they’re doing with their gameplay videos.

-GRAPHICS-

The graphics of the game are…lacking to say the least. It didn’t live up to expectations, especially with the recommended requirements being a whopping 3GB of RAM if one is using Windows Vista or Windows 7. This seems to have been an exaggerated number purely due to the 50v50 wars and if you look at some screenshots you’ll slowly wonder if the developers had any idea what they were doing when coming up with the system requirements.

I know the wars are 50v50, but come on, you could have done better.

MY GOD, I BETTER OVERCLOCK MY VIDEO CARD FOR  THIS.

I’m not going to lie, I was instantly put off by the graphics when watching the gameplay videos, but you know what, I’ve been waiting for this game for a very long time and I’ll be damned if I’m going to give up before trying it. …I sure hope the music is good.

Tune in next week whenever for our first progress report of our playthrough! Well, if you can call it a playthrough. You can never get through the soul eating abyss that is an MMORPG.

One thought on “Square Enix’s MMORPG Gets A Release in the US…WITHOUT ME NOTICING?!”

  1. Hey babycakes.

    I will behead you if I get addicted to MMORPGs again. 😀

    *looks at graphics*

    Or not.

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